There is a small risk that eventually the app would not work with a future Mac OS version, but the developer confirmed with Apple that they would only be blocking kernel extensions using the old APIs when the new userspace APIs are available to do the same thing. Virtually everyone I've watched use a recent version of macOS either has everything fullscreen, uses one window at a time with 4" of spacing around it because it's a pain to properly size the windows, or has 7 different apps installed to fill in missing features that have been around in Linux for as long as I can remember and in Windows since Windows 7.I use it all the time and it’s great! The pro version is nice as I can be in better control of when I want to sacrifice some computer power for either lower thermal temps or better battery life, as well as setting specific rules for different applications to enable/disable turbo boost. It used to be you could have a grid of Spaces and proper intuitive window management, but now Maximize is hidden behind the Fullscreen button. I haven't used a Mac as my primary machine for a few years now, but I've been watching the window management get worse and worse over the years. > Apple has done a great job with their window manager Is everyone else putting their face 2 inches from the screen every 5 minutes just for the sense of satisfaction they get from not seeing the pixels?
I switch between this pixel density and my Pixel 3 XL and while I can definitely notice the difference in density if I look, my productivity isn't affected whatsoever by having a less dense screen.
I use 24 inch monitors at 1080p all day and I can see the pixels if I look, but images still look plenty good and text is super readable.
The only thing it's ever done for me is increase heat production, decrease battery life, and decrease compatibility (there's Mac software that isn't Retina compatible too, and it looks at least as bad as on Windows). I owned a Retina MacBook Pro (2015) for a while and my current (Lenovo) laptop has a 4k screen, but I don't think I've ever actually cared about the increased pixel density. > The high-dpi support really is a big deal. That might be true, but the Mac does a poor job accommodating sub-par or non-standard human visual systems (and I would guess that people who cannot easily control how far their eyes are from the screen - e.g., people living in a small van - would find a Mac frustrating as well relative to Windows). >Apple has done a great job with their window manager and support for varying DPI between displays. (In most Mac apps, it is easy to adjust the size of the text in the main pane, but all the other text and all the other non-textual elements, e.g., icons, stay at the default size.) In contrast, if you can be somewhat picky about which apps you use, text on Windows is just as sharp no matter how big or small you configure the elements on the screen relative to the default size. I don't have a Retina display on my Mac, but someone who does claims that even on Retina, he prefers Windows because of the blurriness of the Mac
Worse, if for some reason you want to change the size of the elements on the display, the only way I know how to do that on a Mac (namely, to use System Preferences :: Displays to change the "resolution" to some value other than "default for display") makes the text much blurrier. Mac text rendering is blurrier than Windows text rendering (and I have learned of no way of changing that despite my having used a Mac for 10 years).